Jogos com mecânica: Action Points
Summoner Wars (2009)
Designer: Colby Dauch
Categorias: Card Game, Fantasy, Fighting
Mecânicas: Variable Player Powers, Hand Management, Dice Rolling, Action Points, Take That, Grid Movement
Stronghold (2009)
Designer: Ignacy Trzewiczek
Categorias: Medieval, Fantasy, Fighting
Mecânicas: Variable Player Powers, Team-Based Game, Point to Point Movement, Action Points, Area Majority / Influence
Pandemic (2008)
Designer: Matt Leacock
Categoria: Medical
Mecânicas: Variable Player Powers, Hand Management, Set Collection, Point to Point Movement, Trading, Action Points, Cooperative Game
Railways of the World (2005)
Designers: Glenn Drover, Martin Wallace
Categorias: Trains, Video Game Theme, Transportation
Mecânicas: Pick-up and Deliver, Tile Placement, Action Points, Auction/Bidding, Network and Route Building, Open Drafting
Mexica (2002)
Designers: Wolfgang Kramer, Michael Kiesling
Categorias: Abstract Strategy, City Building, Territory Building
Mecânicas: Enclosure, Tile Placement, Action Points, Grid Movement, Area Majority / Influence