Jogos com mecânica: Action Points
Zombicide (2012)
Designers: Raphaël Guiton, Jean-Baptiste Lullien, Nicolas Raoult
Categorias: Horror, Miniatures, Zombies
Mecânicas: Variable Player Powers, Hand Management, Modular Board, Player Elimination, Dice Rolling, Action Points, Cooperative Game, Grid Movement
Kemet (2012)
Designers: Jacques Bariot, Guillaume Montiage
Categorias: Miniatures, Ancient, Fighting, Mythology
Mecânicas: Hand Management, Area Movement, Action Points, Open Drafting, Area Majority / Influence
Takenoko (2011)
Designer: Antoine Bauza
Categorias: Animals, Environmental, Farming, Territory Building
Mecânicas: Set Collection, Modular Board, Dice Rolling, Pattern Building, Tile Placement, Action Points, Grid Movement, Network and Route Building
Flash Point: Fire Rescue (2011)
Designer: Kevin Lanzing
Categoria: Adventure
Mecânicas: Variable Player Powers, Pick-up and Deliver, Simulation, Dice Rolling, Action Points, Cooperative Game, Grid Movement
Forbidden Island (2010)
Designer: Matt Leacock
Categorias: Fantasy, Adventure
Mecânicas: Variable Player Powers, Pick-up and Deliver, Hand Management, Set Collection, Modular Board, Action Points, Cooperative Game, Grid Movement