Jogos com mecânica: VIC-02 Victory Points from Player Action
Terra Mystica (2012)
Designers: Jens Drögemüller, Helge Ostertag
Categorias: Economic, Civilization, Fantasy, Territory Building
Mecânicas: Variable Player Powers, STR-01 Competitive Games, VIC-09 Fixed Number of Rounds, VIC-02 Victory Points from Player Action, Income, Victory Points as a Resource, Network and Route Building, End Game Bonuses
Puerto Rico (2002)
Designer: Andreas Seyfarth
Categorias: Economic, Farming, City Building
Mecânicas: Turn Order: Progressive, VIC-10 Exhausting Resources, STR-01 Competitive Games, VIC-02 Victory Points from Player Action, Variable Phase Order