Jogos com mecânica: Action Retrieval
Spirit Island (2017)
Designer: R. Eric Reuss
Categorias: Fantasy, Fighting, Environmental, Mythology, Territory Building
Mecânicas: Tags, Variable Player Powers, Hand Management, Modular Board, Automatic Resource Growth, Cooperative Game, Action Retrieval, Campaign / Battle Card Driven, Simultaneous Action Selection, Variable Set-up, Solo / Solitaire Game, Area Majority / Influence
Concordia (2013)
Designer: Mac Gerdts
Categorias: Economic, Ancient, Nautical
Mecânicas: VIC-10 Exhausting Resources, TRN-01 Fixed Turn Order, STR-01 Competitive Games, ECO-01 Exchanging, Point to Point Movement, Closed Drafting, Action Retrieval