Jogos com mecânica: STR-01 Competitive Games
A Feast for Odin (2016)
Designer: Uwe Rosenberg
Categorias: Industry / Manufacturing, Economic, Medieval, Puzzle
Mecânicas: STR-01 Competitive Games, Worker Placement, Income, Turn Order: Pass Order, Push Your Luck, Automatic Resource Growth, Tile Placement
Terraforming Mars (2016)
Designer: Jacob Fryxelius
Categorias: Science Fiction, Industry / Manufacturing, Economic, Environmental, Space Exploration, Territory Building
Mecânicas: Turn Order: Progressive, Variable Player Powers, STR-01 Competitive Games, Income, Hand Management, Set Collection, Closed Drafting, VIC-11 Completing Targets, Tile Placement, Take That, End Game Bonuses
Orléans (2014)
Designer: Reiner Stockhausen
Categorias: Travel, Religious, Medieval
Mecânicas: Turn Order: Progressive, STR-01 Competitive Games, VIC-09 Fixed Number of Rounds, Worker Placement, Point to Point Movement, Deck, Bag, and Pool Building
Concordia (2013)
Designer: Mac Gerdts
Categorias: Economic, Ancient, Nautical
Mecânicas: VIC-10 Exhausting Resources, TRN-01 Fixed Turn Order, STR-01 Competitive Games, ECO-01 Exchanging, Point to Point Movement, Closed Drafting, Action Retrieval
Terra Mystica (2012)
Designers: Jens Drögemüller, Helge Ostertag
Categorias: Economic, Civilization, Fantasy, Territory Building
Mecânicas: Variable Player Powers, STR-01 Competitive Games, VIC-09 Fixed Number of Rounds, VIC-02 Victory Points from Player Action, Income, Victory Points as a Resource, Network and Route Building, End Game Bonuses