Jogos com mecânica: Take That
Smash Up (2012)
Designer: Paul Peterson
Categorias: Science Fiction, Card Game, Fantasy, Pirates, Zombies, Humor
Mecânicas: Variable Player Powers, Hand Management, Take That, Area Majority / Influence
The Manhattan Project (2012)
Designer: Brandon Tibbetts
Categorias: Industry / Manufacturing, Economic, Negotiation, Fighting, World War II, Aviation / Flight
Mecânicas: Worker Placement, Different Worker Types, WPL-03 Acquiring and Losing Workers, TRN-01 Fixed Turn Order, WPL-05 Adding and Blocking Buildings, Worker Placement, Race, Closed Drafting, Take That
Guildhall (2012)
Designer: Hope S. Hwang
Categorias: Medieval, Card Game
Mecânicas: Hand Management, Set Collection, Take That
Nightfall (2011)
Designer: David Gregg
Categorias: Horror, Card Game, Fantasy, Fighting
Mecânicas: Variable Player Powers, Hand Management, Deck, Bag, and Pool Building, Pattern Building, Take That, Open Drafting
UNO Dice Game (2011)
Designers: n/d
Categorias: Dice, Abstract Strategy
Mecânicas: Pattern Recognition, Dice Rolling, Pattern Building, Take That