Jogos com ano: 2016

Carson City (2009)
Designer: Xavier Georges
Categorias: American West, Economic, City Building
Mecânicas: Variable Player Powers, Worker Placement, Dice Rolling, Tile Placement, Area Majority / Influence

Concordia (2013)
Designer: Mac Gerdts
Categorias: Economic, Ancient, Nautical
Mecânicas: VIC-10 Exhausting Resources, TRN-01 Fixed Turn Order, STR-01 Competitive Games, ECO-01 Exchanging, Point to Point Movement, Closed Drafting, Action Retrieval

Dixit: Daydreams (2014) Expansão
Designer: Jean-Louis Roubira
Categorias: Party Game, Expansion for Base-game, Card Game, Bluffing, Humor
Mecânicas: Voting, Storytelling, Simultaneous Action Selection

Dixit: Quest (2010) Expansão
Designer: Jean-Louis Roubira
Categorias: Party Game, Expansion for Base-game, Card Game, Deduction, Bluffing, Humor
Mecânicas: Voting, Storytelling, Simultaneous Action Selection

Flash Point: Fire Rescue (2011)
Designer: Kevin Lanzing
Categoria: Adventure
Mecânicas: Variable Player Powers, Pick-up and Deliver, Simulation, Dice Rolling, Action Points, Cooperative Game, Grid Movement