Jogos com editora: Rio Grande Games
Amun-Re (2003)
Designer: Reiner Knizia
Mecânicas: Constrained Bidding, Auction: Fixed Placement, Auction/Bidding, Area Majority / Influence
Puerto Rico (2002)
Designer: Andreas Seyfarth
Categorias: Economic, Farming, City Building
Mecânicas: Turn Order: Progressive, VIC-10 Exhausting Resources, STR-01 Competitive Games, VIC-02 Victory Points from Player Action, Variable Phase Order
Mexica (2002)
Designers: Wolfgang Kramer, Michael Kiesling
Categorias: Abstract Strategy, City Building, Territory Building
Mecânicas: Enclosure, Tile Placement, Action Points, Grid Movement, Area Majority / Influence
Carcassonne (2000)
Designer: Klaus-Jürgen Wrede
Categorias: Medieval, City Building, Territory Building
Mecânicas: Tile Placement, Area Majority / Influence
Tikal (1999)
Designers: Wolfgang Kramer, Michael Kiesling
Categorias: Exploration, Territory Building
Mecânicas: Set Collection, Modular Board, Tile Placement, Action Points, Grid Movement, Auction/Bidding, Area Majority / Influence