Jogos com editora: Devir
Puerto Rico (2002)
Designer: Andreas Seyfarth
Categorias: Economic, Farming, City Building
Mecânicas: Turn Order: Progressive, VIC-10 Exhausting Resources, STR-01 Competitive Games, VIC-02 Victory Points from Player Action, Variable Phase Order
Carcassonne (2000)
Designer: Klaus-Jürgen Wrede
Categorias: Medieval, City Building, Territory Building
Mecânicas: Tile Placement, Area Majority / Influence
Torres (1999)
Designers: Wolfgang Kramer, Michael Kiesling
Categorias: Medieval, Abstract Strategy
Mecânicas: Enclosure, Hand Management, Tile Placement, Action Points, Grid Movement, Area Majority / Influence
Lost Cities (1999)
Designer: Reiner Knizia
Categorias: Exploration, Card Game
Mecânicas: Hand Management, Set Collection
Catan (1995)
Designer: Klaus Teuber
Categoria: Negotiation
Mecânicas: Modular Board, Trading, Dice Rolling, Network and Route Building