Jogos com categoria: Environmental
Spirit Island (2017)
Designer: R. Eric Reuss
Categorias: Fantasy, Fighting, Environmental, Mythology, Territory Building
Mecânicas: Tags, Variable Player Powers, Hand Management, Modular Board, Automatic Resource Growth, Cooperative Game, Action Retrieval, Campaign / Battle Card Driven, Simultaneous Action Selection, Variable Set-up, Solo / Solitaire Game, Area Majority / Influence
Evolution: Climate (2016)
Designers: Dominic Crapuchettes, Sergey Machin, Dmitry Knorre
Categorias: Card Game, Prehistoric, Fighting, Animals, Environmental, Educational
Mecânicas: Hand Management, Secret Unit Deployment, Push Your Luck, Simulation, Action Points, Take That
Terraforming Mars (2016)
Designer: Jacob Fryxelius
Categorias: Science Fiction, Industry / Manufacturing, Economic, Environmental, Space Exploration, Territory Building
Mecânicas: Turn Order: Progressive, Variable Player Powers, STR-01 Competitive Games, Income, Hand Management, Set Collection, Closed Drafting, VIC-11 Completing Targets, Tile Placement, Take That, End Game Bonuses
Myrmes (2012)
Designer: Yoann Levet
Categorias: Animals, Environmental, Farming
Mecânicas: Worker Placement, Action Points, Grid Movement, Network and Route Building
Takenoko (2011)
Designer: Antoine Bauza
Categorias: Animals, Environmental, Farming, Territory Building
Mecânicas: Set Collection, Modular Board, Dice Rolling, Pattern Building, Tile Placement, Action Points, Grid Movement, Network and Route Building